> For game developers and publishers
Deliver immersive gameplay
Whether your players are battling in PVP matches, racing against the clock, or downloading the latest updates, they all want one thing: ever-faster speeds.
Lower latency anywhere with our edge servers and high-performance global network.
Reduce distance
Process game data with edge servers near players to minimize input signal delays.
Boost reliability
Eliminate connection timeouts with redundant routes and network topology.
Accelerate data
Avoid public network congestion by using our private global backbone to backhaul data from battle servers to core servers.
Optimize routing
Ensure fast speeds with real-time monitoring and dynamic routing for your players anywhere in the world.
Reach more players, faster.
See how a global gaming company lowered server-to-player latency by 50% and improved failover time from minutes to seconds.
Connect edge game servers to core servers via a private network for ultimate reliability and speed
Ride on our private backbone to interconnect your workloads worldwide.
Directly connect to all major public clouds and 100+ data centers in 35+ countries.
Sample architecture
MOBA battle system
Centralized deployment
Distributed deployments
Platform acceleration
MOBA battle system
Architecture
- Core servers are placed in highly connected PoPs in or near target regions such as Los Angeles, Singapore, or Frankfurt.
- Servers dedicated to hosting battles are placed in edge PoPs near users
- Battle servers are configured for maximum performance.
- Core PoPs use matchmaking to pair players with opponents and select appropriate battles servers.
Result
- Bare metal servers allow each device to handle more concurrent battles than virtual machines.
- Battle servers can be easily deployed near players to improve user experience.
- Zenlayer’s rich connections and dense network further reduce latency.
- Responsive support makes adding new devices and connections quick and easy, with 24/7 monitoring after deployment.
Centralized deployment
Architecture
- Applicable for casual games centered in one region with low or medium interactivity with online servers.
- Core servers are deployed in a well-connected location, such as Los Angeles, Singapore, or Frankfurt.
- Additional servers are deployed in edge locations near users.
- The edge servers send and receive data from the core servers via Zenlayer’s private backbone for lower latency and improved user experience.
Result
- Bare metal servers perform faster than virtual machines and can be configured to suit each region’s data processing requirements.
- Using Zenlayer’s private network optimizes data transmission between servers.
- Zenlayer’s rich connections and dense network further reduce latency.
- Responsive support makes adding new devices and connections quick and easy, with 24/7 monitoring after deployment.
Distributed deployments
Architecture
- Applicable for casual games with regional separation and low or medium interactivity with online servers.
- Core servers are deployed in each targeted region.
- Players connect to the nearest core server, which stores data locally to provide optimal digital experience.
- Syncing may be employed between core servers if required by game design.
Result
- Bare metal servers perform faster than virtual machines and can be configured in each region to suit data processing requirements.
- Zenlayer’s rich connections and dense network further reduce latency.
- Syncing between servers can use Zenlayer’s private network to optimize data transmission.
- Responsive support makes adding new devices and connections quick and easy, with 24/7 monitoring after deployment.
Platform acceleration
Architecture
- Core servers are deployed in targeted areas using fully centralized architecture.
- Deployments at edge PoPs act as “gateways” transmitting data to and from the core servers, using Zenlayer’s private backbone for optimized transmission.
- Core servers are deployed in each targeted region.
- Edge servers respond directly to player data requests for optimal user experience.
- Synchronization and/or game updates uses private backbone to reduce latency.
Result
- Zenlayer’s global network and rich connections make it easy to deploy in any region with minimal latency and high availability for optimal user experience.
- Flexible architecture allows for multiple configurations, including custom deployments by region.
- Bare metal servers perform faster than virtual machines and can be configured in each region to suit data processing requirements.
- Syncing between servers can use Zenlayer’s private network to optimize data transmission.
- Responsive support makes adding new devices and connections quick and easy, with 24/7 monitoring after deployment.